Unite Europe 2016 – AAA Scenes into VR – tips and tricks



Mathieu Muller and Olly Nicholson (Unity Technologies) on how to get your scene running in VR platforms with a decent framerate, whilst retaining visual fidelity.

6 Comments on Unite Europe 2016 – AAA Scenes into VR – tips and tricks

Leave a Reply

Your email address will not be published.


*